Shooter
This actor will spawn and shoot projectiles across the screen until they collide with something. If it hits a player, the player will die and reload. If it hits a wall, it will shatter or explode. Initially I decided on daggers, though I went back on the idea and followed with a cannon shooting cannon balls.
Spikeballs
These are a few design ideas for the spawning, rolling balls that are designed to wipe out the player on contact. They will be spawned from a flashing spawn point and have them move across the screen on a set path.
The player will be expected to avoid the rolling balls by either jumping or moving amongst them in time with their motion.
Final Designs
Cannon:
Spikeball & Spawner:





No comments:
Post a Comment